SaaS platform
Auth, hashed API keys, dashboards, and per-character quotas on Free, Pro, and pay-as-you-go.
Streaming gateway
Opus/AAC low-bandwidth streaming plus WebSocket job progress. Point inference at Modal, RunPod, or local GPU.
Digital humans
TTS → MuseTalk / LivePortrait lip-sync → FFmpeg MP4. Billed per video second (~$0.40/min).
Inference engine
Kokoro-82M on T4-class GPUs, regional languages, and serverless A10G/L4 scaling.
Asynchronous, queue-driven GPU rendering
Audio and video on GPUs takes 2–30 seconds. The API returns a job ID immediately and processes in the background via Celery/Redis or Modal serverless GPUs — preventing HTTP timeouts.
Schema mapping
Prompt tables → Audivra production
users → profiles + auth.users
users.api_key → api_keys (SHA-256 hashed — not stored in plain text)
jobs → video_jobs (public.jobs (SQL view alias for prompt compatibility))
Core data flow
Dashboard + developer API share one pipeline
- Dashboard (creators) or external app sends POST /api/v1/generate with API key + text
- Next.js / FastAPI validates key, deducts credits, inserts video_jobs row, returns job_id (202)
- Celery worker or Modal GPU webhook runs Kokoro/F5-TTS (or a cloned voice_id) → MuseTalk lip-sync → S3 MP4
- Job record updated to completed; client polls GET /api/v1/jobs/{id} or receives WebSocket events
Don't compete on raw voice quality model-for-model — closed proprietary stacks invest heavily in fine-tuned audio. Audivra wins on architecture, cost structure, feature convergence, and market positioning.
Built to win on architecture — not closed-model spend
Closed proprietary platforms lead on audio fidelity alone. Audivra wins on unified voice + video, open-weight economics, and Global South network design.
Traditional voice APIs
Closed audio specialist
- Closed-source audio specialist
- Higher API rates (~$0.05–$0.10 / 1k chars)
- Audio-first — avatars bolted on via third-party chains
Audivra
Unified open-weight pipeline
- Native voice + lip-sync video pipeline
- Up to 70% lower cost via open-weight models on serverless GPU
- Localized voices + Opus/AAC streaming for low-bandwidth regions
Integrated video + voice API
Traditional voice APIs
Audio-first. Talking avatars often require chaining separate audio and avatar vendors — multiple subscriptions and glue code.
Audivra
Single-step POST /v1/video/generate — send text, receive a lip-synced MP4. One API key, one bill, one pipeline.
Pricing & cost-per-generation
Traditional voice APIs
Proprietary closed models at roughly $0.05–$0.10 per 1,000 characters for audio alone.
Audivra
Kokoro-82M, F5-TTS, MuseTalk, CosyVoice on Modal/RunPod — compute under ~$0.01 / 1k chars. Price at $0.02–$0.04 and keep margin.
Global South & low-bandwidth
Traditional voice APIs
Optimized for western enterprise and high-speed broadband.
Audivra
Opus/AAC 48k streaming, regional dialect models (Swahili, Hausa, Yoruba, Amharic, Hindi), chunking + retry fallbacks for mobile networks.
Developer freedom & model flexibility
Traditional voice APIs
Closed ecosystem — locked to proprietary models and rate tiers.
Audivra
Open model orchestrator — swap new GitHub TTS or lip-sync releases into GPU containers in hours, not quarters.
Transparent metering & auto-refunds
Traditional voice APIs
Subscription credit tiers; unused credits expire; failed renders often need support tickets.
Audivra
Atomic prepaid credits with automated refund on failed GPU renders — credits return instantly via Supabase RPC.
Value comparison
| Feature | Traditional voice APIs | Audivra |
|---|---|---|
| Primary focus | High-fidelity proprietary voice synthesis | Combined voice + talking avatar video pipeline |
| API architecture | Audio generation + recent avatar add-ons | Native unified video & audio REST/WebSocket API |
| API pricing | $0.05–$0.10 per 1,000 characters | Highly competitive ($0.02–$0.04 per 1,000 characters) |
| Low-bandwidth support | Standard web streaming | Opus/AAC mobile compression for low-data regions |
| Model customizability | Closed-source models | Open-source swapping (F5, Kokoro, MuseTalk, CosyVoice) |
| Failed render refunds | Manual support tickets | Automated real-time credit refund engine |
Who Audivra is for
Two core audiences: dashboard subscribers and developers embedding the API.
Content creators & faceless channel owners
YouTubers, TikTok/Reels creators, podcasters, and educational storytellers scaling across channels.
Clone voice and avatar, script-to-video rendering, and low-bandwidth streaming — no studio reshoots.
- Faceless Shorts — scripts to talking-head vertical video without filming
- Digital twin pickup fixes — re-render misread lines from edited text
- Global dubbing — your cloned voice lip-synced in Spanish, German, Swahili, and more
- Multi-host podcast segments and explainer avatars over slides
Software developers & tech startups
Full-stack developers, mobile engineers, and AI startup founders.
Plug REST/WebSocket APIs into products without managing GPU lip-sync or TTS pipelines.
- Interactive AI agents & chatbots with real-time speech and lip-sync
- Automated video apps that turn blog posts into talking-head summaries
- Dynamic NPC dialogue for games and simulations
EdTech platforms & e-learning creators
Course creators, university platforms, corporate training teams, and language apps.
Generate instructors from scripts instead of expensive live presenter recordings.
- Localized courses — one instructor lip-synced into Spanish, French, or Swahili
- Micro-learning — update safety training by editing text and re-rendering
E-commerce & digital marketing agencies
Performance marketers, UGC ad creators, and e-commerce store owners.
High-volume talking-head ads for TikTok, Reels, and Shorts via API.
- A/B hook testing — swap avatars and script hooks for CTR experiments
- Personalized sales demos with avatars addressing prospects by name
Global South businesses & regional creators
SMEs, government portals, and media houses across Africa, South Asia, and Latin America.
Low-bandwidth Opus/AAC streaming and regional voice models where data costs are high.
- Localized public notices in Yoruba, Amharic, Hindi, and more
- Affordable daily digital news presenters without studio or GPU capex
Media houses, podcasters & audiobook publishers
Independent authors, digital news outlets, and audio creators.
Standalone Voice API for multi-character audiobooks, articles, and voiceovers.
- Multi-voice audiobook production from manuscript text
- Audio articles and podcast intros at scale
How content creators use Audivra
Voice cloning and AI avatars speed up production, cut studio overhead, and scale across TikTok, Reels, YouTube, and podcasts.
Faceless niche channels (TikTok, Reels, YouTube Shorts)
- High-volume Shorts — mystery, finance, history, or motivational scripts → talking-head or voiced narration without showing your face
- Automated news & recaps — tech, sports, or crypto channels render presenter videos from RSS feeds or written articles
Digital twins & burnout prevention
- Voice & avatar cloning — record a baseline sample to clone your voice and appearance for scaled output
- B-roll & script pickup fixes — mispronounced words or updated stats? Edit text and re-render that segment — no reshoot
Global multi-language reach
- Dubbing with your cloned voice — translate English to Spanish, German, or Swahili with lip-synced output in your own voice
- Localized global channels without hiring foreign voice actors
Solo podcasters & educational creators
- Dynamic multi-host audio — generate realistic co-host or guest voices for scripted segments
- Explainer visuals — talking digital instructors over screen shares, slides, or animated backgrounds
Creator workflows
| Creator type | Biggest pain point | Platform solution |
|---|---|---|
| Faceless channel owners | Stock footage and static images get low engagement. | Turn scripts into dynamic presenter-led vertical videos in seconds. |
| Active video creators | Filming, mic setup, and editing take 10+ hours per video. | Type or paste a script to generate a finished presenter video instantly. |
| Global YouTubers | Hiring dubbing agencies for international audiences is too expensive. | Auto-translate scripts and generate native lip-synced audio in 100+ languages. |
| Audiobook & story creators | Recording hours of voiceover causes vocal fatigue and takes days. | High-fidelity TTS voice cloning for natural long-form audio. |
User persona summary
| Persona | Core pain point | How Audivra helps |
|---|---|---|
| Content creators | Filming, cloning, and editing eat 10+ hours per video. | Script-to-presenter video, voice clone, and segment re-renders from the dashboard or API. |
| SaaS developers | Building GPU lip-sync & TTS in-house is expensive and complex. | REST API with sk_live_ keys, metered billing, and managed uptime. |
| Content marketers | Actors and production teams cost thousands per video. | Talking-head videos from text scripts in minutes. |
| Global creators | Western tools charge high $/min and use heavy bandwidth. | Opus/AAC compression and Kokoro-82M regional pricing on T4-class GPUs. |
| Corporate trainers | Training videos go stale whenever workflows change. | Edit scripts and re-render avatar modules instantly. |
Digital human models
MuseTalk
Video lip-sync · Apache 2.0 · Med VRAM
LatentSync
Fast lip-sync · Apache 2.0 · Low VRAM
LivePortrait
Photo expressions · Research · Med VRAM
SadTalker
Audio-driven portrait · MIT · Med VRAM
EMO
Expressive generation · Research · High VRAM
CodeFormer
Face enhancement · Non-commercial · Low VRAM
Open-weight TTS engines
Kokoro-82M
Ultra-fast · Apache 2.0 · Low (T4) VRAM
Kokoro
Fast · Apache 2.0 · Low VRAM
F5-TTS
Streaming · MIT · Med VRAM
XTTS v2
Clone · Coqui · Med VRAM
CosyVoice 2
Expressive · Apache 2.0 · High VRAM
Pricing
Scripts to WAV/Opus. Characters draw the same pool as avatars. Talking-head minutes first. Speech, recognition, score beds, and cues share the same prepaid pool. Pay with Pix, UPI, M-Pesa, or cards.
Prepaid monthly. Pause the wallet at $0.
dLocal: Pix · UPI · Mobile Money · Local Cards · Bank Transfers · Cash Vouchers
Free Trial
~20 min talking-head · 480p watermarked
$0/mo
- 12,000 credits/mo (~20 min audio OR ~20 min video)
- Non-commercial · watermarked video
- 128 kbps audio · PAYG top-up from $5
- Pay with Pix, UPI, Mobile Money
Starter / Hobby
~60 min talking-head · 720p clean export
$5/mo
- 36,000 credits/mo · commercial usage rights
- 1 instant voice clone · 720p · PAYG $0.04/1k
- Pay with Pix, UPI, Mobile Money
Creator ProPopular
~242 min talking-head · 1080p clean export
$18/mo
First month $9 (50% off)
- 145,000 credits/mo · 1080p video · 3 custom clones
- Professional cloning · remix · PAYG $0.035/1k · 50% off 1st month
- Pay with Pix, UPI, Mobile Money
Developer API
~1200 min talking-head · 1080p clean export
$79/mo
- 720,000 credits/mo · REST API keys & webhooks
- Priority GPU · professional cloning · volume PAYG $0.032/1k
- Pay with Pix, UPI, Mobile Money
Studio / Team
Shared avatar library for newsrooms and agencies.
Seats + prepaid credits
Seat-based access, one credit wallet, still prepaid. Not a sixth Western volume SKU — you keep Creator or Developer credits and add seats.
- Shared talking-head presets and approved clones
- Seats sit on top of an existing paid plan
- Same Pix / UPI / M-Pesa checkout as self-serve
Private GPU
Run on your RTX 4090 or air-gapped cluster.
License
Dedicated RTX/A100 nodes run inference/main.py and local_worker.py. Fast-path routing sends short prompts to local Kokoro/Ollama; heavy lip-sync stays on-cluster MuseTalk workers.
- Credits optional if you bring hardware
- Air-gapped and private VPC options
- Same generate API — local Kokoro, GPU lip-sync
Estimate your usage
Speech, recognition, score beds, cues, and talking-head minutes share one credit pool. Checkout on Pix, UPI, M-Pesa, or cards.
Audio characters
TTS share of this mix
40,000
Full pool equivalent: 49,000 characters
Avatar minutes
Talking-head share of this mix
15 min
Full pool equivalent: 82 min
Shared credits
One prepaid pool from PRICING_TIERS
49,000
40,000 speech + 9,000 avatar
Monthly mix
1 character = 1 · 1 avatar second = 10 · STT second = 5 · music second = 8 · SFX clip = 20
≈ 40,000 credits
900s · 9,000 credits
≈ 0 credits
≈ 0 credits
≈ 0 credits
Creator ProRecommended
Monthly quota covers this mix.
$9 first month
Then $18/mo
dLocal: Pix, UPI, Mobile Money, Local Cards, Bank Transfers, Cash Vouchers
Compare plans
Resolution and commercial rights — not bitrate theater.
| Included | Free Trial | Starter / Hobby | Creator Pro | Developer API |
|---|---|---|---|---|
| Talking-head minutes | ~20 min | ~60 min | ~242 min | ~1200 min |
| Audio characters | 12,000 | 36,000 | 145,000 | 720,000 |
| Resolution | 480p | 720p | 1080p | 1080p |
| Watermark | Logo on video | None | None | None |
| Commercial license | Attribution only | Yes | Yes | Yes |
| Custom voice slots | 0 | 1 | 3 | 10 |
| PAYG after quota | $0.040/1k · pause at $0 | $0.040/1k · pause at $0 | $0.035/1k · pause at $0 | $0.032/1k · pause at $0 |
| Fast-path local TTS | Included under 500 chars | Included under 500 chars | Included under 500 chars | Priority GPU · local <500 chars |
| API | REST included | REST included | REST included | Keys, webhooks, volume |
| Score bed minutes (pool) | 25 min | 75 min | 302 min | 1500 min |
| SFX clips (pool) | 600 clips | 1,800 clips | 7,250 clips | 36,000 clips |
Studio grants
African and LATAM creator studios, campus labs, and public-interest newsrooms.
A year of prepaid credits plus a commercial license — billed as talking-head minutes and audio characters, checked out on local rails. Apply with a short production brief, not a character dump.
- 12 months of Creator-class quota (credits reset monthly; PAYG wallet lasts 12 months)
- M-Pesa, Pix, UPI, or USDC settlement — no card required
- Swahili, Hausa, Yoruba, and Hindi voice library included
FAQ
How do talking-head minutes and audio characters share a pool?
1 audio character = 1 credit. 1 video second = 10 credits. 1 STT second = 5 credits. 1 music second = 8 credits. 1 sound-effect clip = 20 credits. One prepaid pool — spend it on avatars, speech, recognition, score beds, or cues. ~20 min talking-head · 480p watermarked on Free Trial if you spend the pool on video.
Are music and sound effects extra SKUs?
No. Tabs on the pricing page switch the estimator. Score beds and cues still draw the same monthly credits and local-rail checkout as TTS and talking-heads.
Do unused credits roll over?
Subscription credits reset each billing cycle. Prepaid PAYG funds stay for 12 months and pause at $0 — no surprise invoice. Downgrade or cancel drops unused plan credits at cycle end.
Can I pay annually?
Paid self-serve plans can convert to annual after signup — pay 10 months, cover 12. Checkout starts monthly.
Which local rails can I use?
Pix, UPI, M-Pesa, MTN, Airtel, OXXO, PSE, and USDC ramps — pick a rail on the pricing cards or calculator. Cards remain a fallback.
What is fast-path local routing?
Prompts under 500 characters stay on local Kokoro/Ollama when the worker is healthy. Longer scripts and lip-sync video go to cloud GPU. Same credit pool; routing cost is separate and small.
Is there a team plan?
Studio / Team adds seats and a shared avatar library on top of Creator Pro or Developer. Credits stay prepaid. Write sales with seat count and monthly avatar minutes.
Can I run Audivra on my own GPU?
Yes. Private GPU is a license for RTX-class or air-gapped nodes. SaaS credits are optional if inference stays on your hardware.
Who are studio grants for?
African and LATAM creator studios, campus labs, and public-interest newsrooms. A year of prepaid credits plus a commercial license — billed as talking-head minutes and audio characters, checked out on local rails. Apply with a short production brief, not a character dump.
Generous free tier — top up anytime to keep building
- Non-commercial license — attribution required for any public use
- No custom voice cloning without a paid plan
- Audio capped at 128 kbps (HD on paid tiers)
- 12,000 credits/mo included — add prepaid funds to continue beyond quota
Pay how your region actually pays
Global South users favor Mobile Money (M-Pesa, MTN, Airtel), instant bank rails (Pix, UPI), and e-wallets — not credit cards alone.
dLocalmulti-region
40+ emerging markets across Africa, LATAM, Middle East, and Asia
Built for global SaaS selling into developing markets — 1,000+ local methods (Pix, UPI, M-Pesa, cash vouchers) via one API.
Best for: Single integration to collect in local currencies and settle USD/EUR
- Pix
- UPI
- Mobile Money
- Local Cards
- Bank Transfers
- Cash Vouchers
EBANXlatam
Brazil, Mexico, Colombia, Chile, Peru — expanding Africa & Asia corridors
Unmatched authorization rates in Latin America with native Pix (90%+ of BR online payments), OXXO, and PSE.
Best for: Latin America-first SaaS and creator monetization
- Pix (Brazil)
- OXXO (Mexico)
- PSE (Colombia)
- Local debit cards
Flutterwaveafrica
30+ African countries — Nigeria, Kenya, Ghana, South Africa, Uganda, Rwanda, etc.
Native Mobile Money (M-Pesa, MTN, Airtel), USSD, bank transfers, and local debit cards with subscription billing.
Best for: Pan-African creators, developers, and SME businesses
- M-Pesa
- MTN Mobile Money
- Airtel Money
- USSD
- NGN/KES bank transfer
Paystackafrica
Nigeria, Ghana, South Africa, Kenya, Côte d'Ivoire
"The Stripe of Africa" — developer-friendly docs, low-fee local bank transfers, automated retries, recurring subscriptions.
Best for: Africa-first with best-in-class developer experience
- NGN/KES direct debit
- Mobile Money
- Bank transfer
- Local cards
Yellow Card / USDCweb3
Africa & LATAM fiat ↔ stablecoin on/off-ramps (USDC / USDT)
Local Mobile Money ↔ USD-backed stablecoins — bypasses FX controls and hyperinflation for creator pay-ins.
Best for: Regions with strict FX or developers preferring USDC/USDT billing
- USDT/USDC
- Mobile Money ramps
- Local fiat off-ramp
Stripecard
45+ countries — cards and wallets for US, EU, UK, and card-holding diaspora
Hosted Checkout for subscriptions and prepaid top-ups — Link, Apple Pay, Google Pay, and SEPA when local rails are not the default. Same credit wallet as Pix, M-Pesa, and UPI.
Best for: Card-first teams, enterprise invoices, and users who already pay with Visa or Mastercard
- Credit and debit cards
- Apple Pay
- Google Pay
- Link
- SEPA Direct Debit
- Checkout subscriptions
Recommendation matrix
Pick the rail that matches your core market
| Target market | Provider | Local rails |
|---|---|---|
| All Global South (single API) | dLocal | Pix, UPI, Mobile Money, local cards, bank transfers |
| Africa-first (creators & devs) | Paystack or Flutterwave | M-Pesa, MTN, Airtel, USSD, NGN/KES direct debit |
| Latin America | EBANX | Pix (Brazil), OXXO (Mexico), PSE (Colombia) |
| Low FX cost / Web3 native | Yellow Card / USDC | USDT/USDC via local Mobile Money ramps |
| Cards / US-EU / diaspora | Stripe | Cards, Apple Pay, Google Pay, Link, SEPA, Checkout subscriptions |